![]() In the early-game, you should avoid building a fleet until war is imminent. Authoritarian and Egalitarian are the best ethics. Rapid Breeder and Intelligent are the best traits in general. Potentially some good trait/empire options when you start the game The only real exceptions are fortresses (which are not economic) and refineries (since you can't fit very many per planet anyways). Mining worlds are for mining, Forge worlds are for metallurgists, Tech worlds are for researchers. Generic tips or good advice when it comes to playing
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